As expected....
As expected, last night I ended up tweaking all of the stuff I'd done over the weekend. Bits and pieces of each scene weren't quite right. I also didn't get home until later because of various errands that I needed to run.
--There was something in the background coming in and out of the mask in the "Rock Zombie" overexposed shot. So I had to tighten up the mask in that area.
--A night shot in scene 7 of "Corporate Zombie" wasn't dark enough, and didn't match up with the rest of the shots.
--The night shots in scene 11 that I de-grained looked too blurry, as a result of using too much "temporal correction". I ended up reducing the brightness of these shots to get rid of some of the grain, and then removed most of the "temporal correction" and just used the regular noise reduction.
--Scene 14 was too bright overall. It's supposed to be an intimate dinner, but it just didn't look atmospheric enough, and the red in part of the backdrop was really grainy as a result of it being too bright. I dropped the gamma down on the entire scene, which got rid of the grain and made everything look more shadowy and atmospheric.
--The closeup of the character in scene 15 that I mentioned in the previous entry didn't quite mesh with the rest of the shots. I ended up changing the color slightly and also increasing the gamma and decreasing the brightness. A few other shots needed work on that scene, including closeups of the zombie, which were too bright (his pasty white face was overexposed). I'd also tried putting a steadi-shot plugin on some handheld shots at the end, but the plugin ended up making it shake in a different, more distracting way, so I just took it off.
These are all rendering right now. I had to start the render later than usual because of a lightning storm; I always unplug my computer during intense lightning storms, just to be safe.
I also won't get home until much later than usual tonight because of a call I have to go on in Reisterstown. This is the only client from my days as a roaming field tech that I still visit. They're an older couple, and they didn't want anyone other than me to help them with their computer problems, so I still go out there once a month. They're nice enough, and I get paid overtime on top of my salary, but it's a long drive, and I probably won't get home until 8PM, which sucks. Plus, by the time I get home I'm hungry and tired, and usually not too motivated to start working on the movie. But at the very least I should be able to check the renders and fix up anything that still doesn't look right.
Tomorrow evening there is a film/TV networking event at Gardel's Supper Club, followed by a screening of a locally-made film. The place seems pretty nice. Is anyone else thinking of going to this?
Ryan
--There was something in the background coming in and out of the mask in the "Rock Zombie" overexposed shot. So I had to tighten up the mask in that area.
--A night shot in scene 7 of "Corporate Zombie" wasn't dark enough, and didn't match up with the rest of the shots.
--The night shots in scene 11 that I de-grained looked too blurry, as a result of using too much "temporal correction". I ended up reducing the brightness of these shots to get rid of some of the grain, and then removed most of the "temporal correction" and just used the regular noise reduction.
--Scene 14 was too bright overall. It's supposed to be an intimate dinner, but it just didn't look atmospheric enough, and the red in part of the backdrop was really grainy as a result of it being too bright. I dropped the gamma down on the entire scene, which got rid of the grain and made everything look more shadowy and atmospheric.
--The closeup of the character in scene 15 that I mentioned in the previous entry didn't quite mesh with the rest of the shots. I ended up changing the color slightly and also increasing the gamma and decreasing the brightness. A few other shots needed work on that scene, including closeups of the zombie, which were too bright (his pasty white face was overexposed). I'd also tried putting a steadi-shot plugin on some handheld shots at the end, but the plugin ended up making it shake in a different, more distracting way, so I just took it off.
These are all rendering right now. I had to start the render later than usual because of a lightning storm; I always unplug my computer during intense lightning storms, just to be safe.
I also won't get home until much later than usual tonight because of a call I have to go on in Reisterstown. This is the only client from my days as a roaming field tech that I still visit. They're an older couple, and they didn't want anyone other than me to help them with their computer problems, so I still go out there once a month. They're nice enough, and I get paid overtime on top of my salary, but it's a long drive, and I probably won't get home until 8PM, which sucks. Plus, by the time I get home I'm hungry and tired, and usually not too motivated to start working on the movie. But at the very least I should be able to check the renders and fix up anything that still doesn't look right.
Tomorrow evening there is a film/TV networking event at Gardel's Supper Club, followed by a screening of a locally-made film. The place seems pretty nice. Is anyone else thinking of going to this?
Ryan


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